using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class City : MonoBehaviour
{
    public CityInfo mCityInfo;

    private void Awake()
    {
        MapManager.AddCity(this);
    }

    // Start is called before the first frame update
    void Start()
    {
        
    }


    void OnMouseUp()
    {
        MapManager.Instance.ShowContext(mCityInfo.id);
    }
}
